In this session, you’ll learn how to create interactive 3D characters that can be driven by any video source — from webcam footage to pre-recorded clips.

We’ll explore how to combine motion capture, 3D modeling, and real-time animation workflows using accessible tools.

Whether you’re building immersive web experiences, engaging content for social media, or experimenting with virtual identities, this talk will show you how to bring your characters to life and make them react and move naturally with video-based input.


Luca Di Gregorio
Luca Di Gregorio

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